My name is Nicolás Sánchez and I was born on 2005. Since I was young, videogames have been one of the hobbies that has marked me the most, leading me to work with them as a carrer.
For me, videogames are not only a way of evading reality, but also a way to share stories ideas or visions. Game design has always been an aspect abot videogames that kept me hoocked on them, the way the player interacts with the environment, how players adapt their playstyle to the environment, or vice versa…
If I had to describe the area I find most interesting in game design it would be level and quest design, but prototyping or testing mechanics is also something I enjoy doing.